Author: Ken Hillis
Edition: 1
Binding: Library Binding
ISBN: 0816632502
Publisher: Univ Of Minnesota Press
Features:
Edition: 1
Binding: Library Binding
ISBN: 0816632502
Publisher: Univ Of Minnesota Press
Features:
Digital Sensations: Space, Identity, and Embodiment in Virtual Reality
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Digital Sensations Space, Identity, and Embodiment in Virtual Reality, ISBN-13: 9780816632510, ISBN-10: 0816632510. Download Digital Sensations computer ebooks
Digital Sensations: Space, Ide
Virtual reality is in the news and in the movies, on TV and in the air. Why is the technology -- or the idea -- so prevalent precisely now? What does it mean -- what does it do -- to us? Digital Sensations looks closely at the ways representational forms generated by communication technologies -- especially digital/optical virtual technologies -- affect the "lived" world.Virtual reality, or VR, is a technological reproduction of the process of perceiving the real; yet that process is "filtered" through the social realities and embedded cultural assumptions about human bodies, perception, and s
Virtual reality is in the news and in the movies, on TV and in the air. Why is the technology-or the idea—so prevalent precisely now? What does it mean—what does it do—to us? Digital Sensations looksList of AbbreviationsIntroduction : Digital Relations1. A Critical History of Virtual Reality2. Precursive Cultural and Material Technologies Informing Contemporary Virtual Reality3. The
Powered by Frooition Pro Click here to view full size. Full Size Image Click to close full size. Digital Sensations - Book NEW Author(s): Ken Hillis Format: Paperback # Pages: 271 ISBN-13: 9780816632510 Published: 09/01/1999 Language: English Weight: 0.93 pounds Brand new book. About Us Payment Shipping Customer Service FAQs Welcome to MovieMars All items are Brand New. We offer unbeatable prices, quick shipping times and a wide selection second to none. Purchases come with a 30-day Satisfactio
Virtual reality is in the news and in the movies, on TV and in the air. Why is the technology -- or the idea -- so prevalent precisely now? What does it mean -- what does it do -- to us? Digital Sensations looks closely at the ways representational forms generated by communication technologies -- especially digital/optical virtual technologies -- affect the lived world. Virtual reality, or VR, is a technological reproduction of the process of perceiving the real; yet that process is filtered through the social realities and embedded cultural assumptions about human bodies, perception, and spac