Rabu, 30 Juni 2010

Free AI Techniques for Game Programming

AI Techniques for Game Programming
Author: Mat Buckland
Edition: 1
Binding: Paperback
ISBN: 193184108X
Publisher: Cengage Learning PTR
Features:



AI Techniques for Game Programming (Premier Press Game Development)


"AI Techniques for Game Programming" takes the difficult topics of genetic algorithms and neural networks and explains them in plain English. Search and download computer ebooks AI Techniques for Game Programming (Premier Press Game Development) for free.
Categories: Artificial intelligence->Game programming. Contributors: Mat Buckland - Author. Format: Paperback. Download AI Techniques for Game Programming computer ebooks
Gone are the tortuous mathematic equations and abstract examples to be found in other books. Each chapter takes readers through the theory a step at a time, explaining clearly how they can incorporate each technique into their own games. After a whirlwind tour of Windows programming, readers will learn how to use genetic algorithms for optimization, path-finding, and evolving control sequences for their game agents. Coverage of neural network basics quickly advances to evolving neural motion controllers for their game agents and applying neural networks to obstacle avoidance and map exploration. Backpropagation

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AI Techniques for Game Programming


AI Techniques for Game Programming: Mat Buckland

Categories: Artificial intelligence->Game programming. Contributors: Mat Buckland - Author. Format: Paperback

AI Techniques for Game Programming (Game Development) Product Category : Books ISBN : 193184108X Title : AI Techniques for Game Programming (Game Development) EAN : 9781931841085 Authors : Collins Binding : Paperback Publisher : Prima Tech Publication Dat

Course Technology 9781931841085 AI Techniques for Game Programming [With CDROM] Description AI Techniques for Game Programming takes the difficult topics of genetic algorithms and neural networks and explains them in plain English. Gone are the tortuous mathematic equations and abstract examples to be found in other books. Each chapter takes readers through the theory a step at a time, explaining clearly how they can incorporate each technique into their own games. After a whirlwind tour of Win



AI Techniques for Game Programming Free


Gone are the tortuous mathematic equations and abstract examples to be found in other books. Each chapter takes readers through the theory a step at a time, explaining clearly how they can incorporate each technique into their own games. After a whirlwind tour of Windows programming, readers will learn how to use genetic algorithms for optimization, path-finding, and evolving control sequences for their game agents. Coverage of neural network basics quickly advances to evolving neural motion controllers for their game agents and applying neural networks to obstacle avoidance and map exploration
one are the tortuous mathematic equations and abstract examples to be found in other books. Each chapter takes readers through the theory a step at a time, explaining clearly how they can incorporate each technique into their own games. After a whirlwind tour of Windows programming, readers will learn how to use genetic algorithms for optimization, path-finding, and evolving control sequences for their game agents. Coverage of neural network basics quickly advances to evolving neural motion controllers for their game agents and applying neural networks to obstacle avoidance and map exploration. Backpropagation

download
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